TUNESF — What is Esports

Esports Competition, Culture, and Community

What is Esports?

MOBA · FPS · Fighting · Racing · Sports

Esports (electronic sports) is competitive video gaming. Players compete solo or in teams across leagues, tournaments, and world championships both online and in packed arenas.

Events are streamed live on platforms like Twitch and YouTube, with production quality rivaling traditional sports broadcasts.


10M+
Peak live viewers
$40M+
Top prize pools
150+
Countries engaged
24/7
Global broadcasts
Esports Arena

A Global Powerhouse


World finals like LoL Worlds, The International, and VALORANT Champions draw audiences in the tens of millions. Prize pools reach into the tens of millions of dollars; ecosystems support teams, coaches, analysts, and production crews. Genres span MOBAs, FPS, racing, fighting, and sports simulations. Player development pipelines include academies, collegiate esports, and national teams.

Crowd cheering

Why It Matters

Career Paths

Opportunities for players, coaches, broadcast talent, event ops, devs, and analysts.

Skills & Teamwork

Strategy, communication, and tech literacy sharpened through structured competition.

Global Exposure

Showcasing Tunisian talent to international audiences and partners.

Esports in Tunisia

Powered by TUNESF
Tunisia players and fans

Tunisia is stepping confidently into the global arena. With a young, connected population and rising interest in gaming, the scene is expanding fast.

  • TUNESF (Tunisian Esports Federation) coordinates national development and standards.
  • Local teams compete internationally; community events uncover new talent.
  • Popular titles include League of Legends, VALORANT, Tekken, PUBG Mobile, and EA FC.